@startuml
sprite $list [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000FFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000FFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000FFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_LIST(_alias) ENTITY(rectangle,black,list,_alias,MATERIAL LIST)
!define MATERIAL_LIST(_alias, _label) ENTITY(rectangle,black,list,_label, _alias,MATERIAL LIST)
!define MATERIAL_LIST(_alias, _label, _shape) ENTITY(_shape,black,list,_label, _alias,MATERIAL LIST)
!define MATERIAL_LIST(_alias, _label, _shape, _color) ENTITY(_shape,_color,list,_label, _alias,MATERIAL LIST)
skinparam folderBackgroundColor<<MATERIAL LIST>> White
@enduml